noughts

noughts[nɔ:ts] 

\u0064\u0061\u006E\u0063\u0069\u002E\u0039\u0031\u0031\u0063\u0068\u0061\u002E\u0063\u006F\u006D

原级:nought

noughts 基本解释
零,无,没有( nought的名词复数 );
noughts 双语例句

911chaxun查询·英语单词大全

1. On a long flight, his doodles with noughts and crosses convinced him that the extreme racial segregation often seen in modern cities could arise without extreme racial prejudice.
    在一次长途飞行中,他在信手圈圈点点之后发现,即使没有极端的种族歧视,现代城市中常见的极端种族隔离现象也可能出现。

noughts的反义词

2. Using binary notation is in fact just manipulating ones and noughts.
    使用二进制标号法实际上只运用1和0两个数。

3. When multiplying numbers ending in nought, bring down the noughts first.
    去乘尾数是零的数字时,先将零移下。

noughts的反义词

4. Early games programs such as Tic-Tac-Toe, or Noughts and Crosses, and Lunar Landing were written in what was to become Bill's second language, BASIC.
    他在湖畔中学的那段时间,比尔在一次数学测验中取得了满分800分,取得这样的成绩对他来说是至关重要的—为了这个成绩他不得不参加几次测验。

danci.911cha.com

5. The aircraft involved seem to follow flight paths contrived to result in `X`s`, grid patterns of parallels or `noughts and crosses`.
    飞机参与似乎后续的飞行轨迹contrived导致' X的',网格图案的平行线或' noughts和十字架'。

911查询·英语单词

6. Noughts and Crosses (Tic-Tac-Toe) with P - Example of Noughts and Crosses (Tic-Tac-Toe) game with multiple artificial intelligence algorithms.
    具有多种人工智能运算法则的Noughts和Crosses (Tic-Tac-Toe)游戏的示例。

7. Six noughts will be removed from the face value of the lira;
    里拉的面值里将减少六个零;

8. When you write down in figures the number one million, how many noughts are there?
    一百万写成数字时,一共有几个0?

danci.911cha.com

9. Here's a scenario from the game, " Noughts and Crosses ", automated with JBehave, and the UI which matches it
    下面是这个游戏的一个场景,以及对应的UI,使用JBehave来自动化

danci.911cha.com

10. Admiring it and adding noughts in vain.
    赞赏着它,徒劳地做着零与零的加法。

noughts

11. If the euro goes the way of the Argentine currency peg, the noughts and tens the first decades of the 21st century will be viewed as teaching the same lesson about more radical currency marriages.
      如果欧元重蹈阿根廷那种汇率盯住汇率的覆辙,21世纪的头几十年,就会同样被视为有关更为激进的货币联姻的教训。

12. Here's a scenario from the game," Noughts and Crosses ", automated with JBehave, and the UI which matches it
      下面是这个游戏的一个场景,以及对应的UI,使用JBehave来自动化